![]() However, starting with Rise, Altaroth have a chance of dying without splattering like the other Neopterons. The only way an Altaroth can be carved is if it's killed with poison. Made of Plasticine: While most Neopterons have a rare chance of dying with their body intact if they're killed normally, Altaroth are so fragile that they will never leave a body behind if they're killed normally.Glass Cannon: It's fairly powerful compared to the majority of small monsters, but shatters easily.Damage-Increasing Debuff: It can fire a defense-reducing fluid from its abdomen.Blue is mushrooms, Gold is Honey, Green is other plants, and grey is their own body parts/fluids. Color-Coded for Your Convenience: If you missed them feeding, you can see what they ate by the color of their abdomens.onto its belly sac, the player can receive a "shiny" item once it is killed. Unlike Hornetaurs, however, Altaroths can now spit a defense-reducing liquid, and unlike the rest of its kin, it remains valuable even when killed: because it absorbs berries, plants, mushrooms etc. Third-generation successors to Hornetaurs as the resident ground-based insectoids, though this time based on ants. Both monsters appear eventually in Generations, averting this trope. Suspiciously Similar Substitute: To Vespoids, as the common flying insect that can paralyze hunters with their stings.Status Infliction Attack: Like the Vespoids, their stings can paralyze hunters.Fragile Speedster: They're fast and agile, but go down quickly.Damage-Increasing Debuff: In addition to paralyzing stings, Bnahabras can also shoot elemental defense-reducing liquids.In Tri, this indicated which elemental resistance the Bnahabra would lower with its projectiles, but in all other games they simply lower all elemental resistances, making the color of the wings an aesthetic quality (except in Stories, where later-encountered colors are stronger). ![]() Color-Coded for Your Convenience: The color of their wings depends on where they're found.Third-generation successors to Vespoids, filling their role as the games' resident flying annoyances, though unlike their earlier kin, Bnahabras can also shoot corrosive liquids that reduce the target's elemental resistance depending on the region. There's no difference between them and their green cousins aside from coloration, though. Palette Swap: Orange/yellow Slagoths can be found in volcanic regions.Mix-and-Match Critters: A hippopotamus-sized herbivore with a floppy, frog-like hide and a rhinoceros horn.Mighty Glacier: They move slowly, but can take more punishment than the average Herbivore.In the Hood: Slagtoth armor has a hooded cowl for its headpiece.Herbivores Are Friendly: Subverted, they attack on sight.Camera Screw: Their large bodies and slow speed causes them to block the camera more often than not.The only thing that keeps them from being as annoying as Bullfangos or Rhenoplos is their terrible speed. Angry, Angry Hippos: They bear more than a passing resemblance to a hippo, and can be very aggressive towards hunters.Large herbivores who, despite their frame and fat appearance, can hold their own with body slams or a bone lump on their noses. Use Your Head: Their attacks consist of headbutting and charging headfirst.Temper-Ceratops: They're no Diablos, sure, but these ceratopsian monsters are still aggressive and persistent to charge hunters that wander too close for their liking. ![]() Both monsters appear eventually in 4 Ultimate and Generations, averting this trope.
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