![]() I don’t know what happened on release day, the game just exploded technically, and everything fell apart. I mean, there were a few bugs that we couldn’t fix in time but everything else was so solid. No one is, especially because of how badly it blindsided us. I think we tried to do too many things at once, and it blew up in our face.īut the technical release of the game, yeah, we’re not happy. My reasons tie into the narrative, and I can’t really say more without spoiling things (and I wouldn’t want egg on my face if it didn’t pan out), but there was a reason we wanted to get so puzzle-heavy with an action game, and it just ties in with us wanting to do something different. It’s tough though because even though I say that, I wouldn’t want to actually do it. A few mandatory, with the majority being optional, but at least forcing them to engage in it. Pacing-wise, probably make it closer to La-Mulana than The Witness (if that makes sense). If someone told me back then that we could either make a game that really surprised a few people, or a game that kinda surprised a lot of people, we would have changed our entire philosophy to marketing.Īs for changing the pacing of the puzzles, yeah, I think if I made the game again, we probably would have made one or two of them mandatory. If we dropped our ego, and just told critics once about the secrets, I think things might’ve gone differently, but we didn’t. We knew what you meant, and I think most of your readers did too. Sorry, I didn’t mean you implied the story ended at 50%. This isn’t what I’d actually say, it’s too cocky, but things along those lines to just get the narrative going. And maybe go with something like saying it’s an action-RPG with puzzles harder than most puzzle games. Probably done something along the lines of saying Full Metal Furies is so large, that getting the first ending, is only halfway through the game. But if you wanted specifics, I would have been straight blatant with the hidden ending. But just having that arsenal in our hands would have changed how we did interviews, press releases, even our store page (which hides this stuff). It’s like a ten-ton weight with a sad face drawn on it, hitting your stomach.Īs for what we would have done differently? It’s hard to say what exactly we’d change since we sat on it for two years. But we don’t blame you, it was more years of a having a sinking feeling that we made a terrible mistake, and then having it confirmed. But when we read the review (and an 8.5 is amazing, thank you), when we got to the part regarding the story caps at 50% bit was heavy. Continued abuse of our services will cause your IP address to be blocked indefinitely.We don’t hate you trust us, if it wasn’t for your review we would have launched with zero reviews. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. ![]() Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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